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What is that? I cry as I come out of the Wichkeller blinking. A game? A true new game with some buzz and graphics and absolutely no motherly deck building? Rise from your graves, industry correspondents! The drought is over! The sun has risen in a new age of – oh, I finished it in four hours. Well, it was hardly worth turning off the jerk-cellar air-conditioning system. Yes, it’s Stray, a post-apocalyptic cyberpunk adventure thing with a key selling point that you play as a cute wutey ickle wickle kitty witty, and there’s a special meow button. I think a game where you play as a cat is unparalleled – a non-anthropomorphic cat I’d like to quickly add before you come Blinx the Time Sweeper loyalists and tease my assholes – dog people had okami and this one level of Call of Duty Ghosts but until now there has never been an equivalent for the Garfield readers of this world. Probably because video games are task-oriented by nature, and while a dog follows commands as long as you feed them or praise them or continue to be in the same room as them, your average cat wouldn’t lift a paw to plug their own life support device back on, if it thought you told it to.